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[ 01 ] What we do

Four disciplines. One finish.

Every project runs through the same pipeline whether it is a thirty-second spot or a feature sequence. The scale changes. The standard does not.

[ 05 ] What we do

Four disciplines. One finish.

Every project runs through the same pipeline, whether it is a thirty-second spot or a feature sequence. The scale changes. The standard does not.

01

Compositing

Invisible integration. Keying, roto, clean-up, set extension and paint work that no one is ever meant to notice.

  • Nuke
  • After Effects
  • Roto & Paint
02

CGI & 3D

Photoreal assets, environments and simulation built to survive close-ups and match plate lighting exactly.

  • Modelling
  • Lookdev
  • Lighting
03

Animation

Character and motion work with weight and intent - timing that carries a performance, not just movement.

  • Character
  • Motion Design
  • Simulation
04

Edit & Finish

Story-first cutting, grading and delivery. The final pass where everything is unified into one voice.

  • Editorial
  • Colour
  • Delivery
[ 03 ] How we work together

Three ways to engage.

01

Per shot

Priced by shot complexity. Best when you have a defined shot list and know exactly what needs fixing.

Film, episodic, commercials

02

Per project

A fixed scope and a fixed number. Best for music videos and campaigns where the whole piece comes through post together.

Music video, brand, campaign

03

Retained

Reserved capacity by the month. Best when work arrives continuously and turnaround matters more than scope.

Labels, agencies, studios

[ 06 ] Pipeline

Every project runs the same graph.

The scale changes. The standard does not. Five nodes, start to delivery.

  1. READ

    Brief

    We define the shot list, the look, and what success actually means before a single frame is touched.

  2. PLATE

    Ingest

    Footage is conformed, graded to a working space and prepped. Tracking data is solved up front.

  3. MERGE

    Build

    Compositing, CGI and animation are developed in parallel, reviewed against the plate continuously.

  4. GRADE

    Finish

    Colour, grain match and final integration. This is where the work becomes invisible.

  5. WRITE

    Deliver

    Masters rendered to your spec, in every format you need, with project files archived.

[ 07 ] Output

Let us buildsomething real.

Tell me what you are making and what is standing in the way. I reply to every enquiry personally, usually within a day.

Booking 2026Remote worldwideNDA friendly